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void cDevice::PlayAudio ( const uchar *  Data,
int  Length 
) [virtual]

Plays additional audio streams, like Dolby Digital. A derived class must call the base class function to make sure data is distributed to all registered cAudio objects.

Reimplemented in cDvbDevice.

Definition at line 583 of file device.c.

Referenced by cDvbDevice::PlayAudio().

{
  Audios.PlayAudio(Data, Length);
}


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